This commit is contained in:
Félix Faisant 2020-06-12 12:03:26 +02:00
parent 53f3b4c1e5
commit 511ffc92e6
3 changed files with 9 additions and 2 deletions

2
.gitattributes vendored Normal file
View File

@ -0,0 +1,2 @@
*.pdf linguist-detectable=false
*.tm linguist-detectable=false

View File

@ -10,6 +10,7 @@
022C25F6239ADF4400E2D35D /* Source.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 022C25F4239ADF4400E2D35D /* Source.cpp */; };
026842D323D727A70023E614 /* ObjetDiffusant.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 026842D123D727A70023E614 /* ObjetDiffusant.cpp */; };
02862264240ED9750000A6ED /* Scene.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02F319B423DA713B0059D3AF /* Scene.cpp */; };
02A50045242ADE2000252D54 /* main_diffus_test.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02B2BEE523FEAF75009FDF7F /* main_diffus_test.cpp */; };
02AEC71D23F2CB8900816C72 /* ObjetsOptiques.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02AEC71B23F2CB8900816C72 /* ObjetsOptiques.cpp */; };
02B2BEE923FF44B8009FDF7F /* SceneTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02B2BEE723FF44B8009FDF7F /* SceneTest.cpp */; };
02C0BBF923F99485006F99C7 /* Brouillard.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 02C0BBF723F99485006F99C7 /* Brouillard.cpp */; };
@ -220,6 +221,7 @@
02C0BBF923F99485006F99C7 /* Brouillard.cpp in Sources */,
02D1B5972376EC0E00B7FC13 /* Rayon.cpp in Sources */,
02B2BEE923FF44B8009FDF7F /* SceneTest.cpp in Sources */,
02A50045242ADE2000252D54 /* main_diffus_test.cpp in Sources */,
02D1B59A2377242B00B7FC13 /* Util.cpp in Sources */,
02AEC71D23F2CB8900816C72 /* ObjetsOptiques.cpp in Sources */,
);

View File

@ -1,15 +1,18 @@
#include <SFML/Graphics.hpp>
#include <string>
#ifndef SFMLC01_WINDOW_HEIGHT
#define SFMLC01_WINDOW_HEIGHT SFMLC01_WINDOW_UNIT
#endif
namespace sf { namespace c01 {
inline sf::Vector2f toWin (pt2_t p) {
return sf::Vector2f( p.x*SFMLC01_WINDOW_UNIT, (1.f-p.y)*SFMLC01_WINDOW_UNIT );
return sf::Vector2f( p.x*SFMLC01_WINDOW_UNIT, SFMLC01_WINDOW_HEIGHT-p.y*SFMLC01_WINDOW_UNIT );
}
inline void setCircleCR (sf::CircleShape& circle, pt2_t c, float r) {
circle.setRadius(r*SFMLC01_WINDOW_UNIT);
circle.setPosition( (c.x-r)*SFMLC01_WINDOW_UNIT, (1.f-c.y-r)*SFMLC01_WINDOW_UNIT );
circle.setPosition( (c.x-r)*SFMLC01_WINDOW_UNIT, SFMLC01_WINDOW_HEIGHT-(c.y+r)*SFMLC01_WINDOW_UNIT );
}
inline sf::CircleShape buildCircleShapeCR (pt2_t c, float r) {
sf::CircleShape circle; sf::c01::setCircleCR(circle, c, r); return circle;